Posts Tagged ‘Software Development Life Cycle’
Open-Sourcing the Inovis End-to-End Kanban System
Source: Gat, Huddleson, Bodwell and Chin, “Reformulating the Product Delivery Process“
Colleague and “partner in crime” Stephen Chin has published a post on the Inovis End-to-End Kanban System (aka Apropos) we presented at the LSSC10 conference on April 23. As readers of this blog might recall, the system tracks features through their full life-cycle from proposal to validation, ensuring actionable feedback cycles. By so doing it firmly anchors the software method in the overall business context with special attention to operational aspects such as deployment, monitoring and support.
Stephen outlines details of the forthcoming open-sourcing of Apropos as follows:
The plan for this tool is to do the initial launch of a BSD-licensed open-source version on May 22nd. This will include support for the Rally Community Edition, which is free for up to 10 users. In future releases we plan to support other Agile Lifecycle Management tools, both commercial and open-source, but will need assistance from the community to do this.
If you are interested in helping out with this project, please contact me. I will have limited bandwidth until after the initial launch, but after that would love to scale up this project with interested parties.
I really can’t wait till the 22nd. IMHO Apropos has the potential to become the leading Kanban system by the community for the community.
Software Moulding Methods
Christian Sarkar and I started an e-dialog on Agile Business Service Management in BSMReview. Both of us are keenly interested in exploring the broad application of Agile BSM in the context of Gartner’s Top Ten Technologies for 2010. To quote Christian:
Israel, where do agile practices fit into this? Just about everywhere as well?
The short answer to Christian’s good question is as follows:
I consider the principles articulated in the Manifesto For Agile Software Development http://agilemanifesto.org universal and timeless. They certainly apply just about everywhere. As a matter of fact, we are seeing the Manifesto principles applied more and more to the development of hardware and content.
The fascinating thing in what we are witnessing (see, for example: Scale in London – Part II, An Omen in Chicago, Depth in Seattle, and Richness and Vibrancy in Boston) is the evolution of the classical problem of managing multiple Software Development Life Cycles. Instead of dealing with one ‘material’ (software), we handle multiple ‘materials’ (software, hardware, content, business initiative, etc.) of dissimilar characteristics. The net effect is as follows:
The challenge then becomes the simultaneous and synchronized management of two or more ‘substances’ (e.g. software and content; software, content and business initiative; or, software, hardware, content and business initiative) of different characteristics under a unified process. It is conceptually fairly similar to the techniques used in engineering composite materials.
Ten years have passed since Evans and Wurster demonstrated the effects of separating the virtual from the physical. As software becomes pervasive, we are now starting to explore putting the virtual back together with the physical through a new generation of software moulding methods.